Design Patterns: Builder

The builder is a creational pattern that can be used to construct “more complex” objects, without having to directly new them up in calling code.

Design Patterns: Factory

The factory is a creational pattern that can be used to retrieve instances of objects, without having to new them up directly in calling code.

Design Patterns: Strategy

The strategy pattern is one of the first patterns I learned, and it leads into at least one other pattern that I used constantly! Let’s do this thing!

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