Microsoft Orleans-Dependency Injection

Dependency Injection is an important part of writing loosely coupled, easily tested code. I’ve written a bit about it before, but not in the context of Microsoft Orleans.

Using polymorphism to update Orleans Project to be ready for new Orleans Examples!

Note this is not an Orleans post, not exactly — it’s just something I wanted to enhance on my Orleans Project, prior to moving on to demonstrating even more Orleans features!

Microsoft Orleans — Reusing Grains and Grain State

We’ve explored Orleans for distributing application logic across a cluster. Next, we’ll be looking at grain reuse and grain state…

Getting Started with Microsoft Orleans

Orleans is an open source actor framework built by Microsoft research, and was used for halo cloud functionality! Here’s how to get started…

And it's like... what's the deal with build servers?

The simplest way I can think of to explain a build server is to imagine hiring a brand new developer for each code check in, giving them explicit instructions to accomplish the build, and letting them go. Maybe that requires a bit of explanation - the idea of a build server is to provide a reproducible set of instructions/steps to accomplish building your application from start to finish without requiring additional input from the developer checking in the code.

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